Australian-native Tom Bardwell joins the studio as lead
lighter, having previously worked with Animal Logic. VFX artist Dan Kelly will serve as senior Inferno artist, having worked on both
commercial and long-form projects.
Goran Ognjanovic will lead Rhinofx’s animation department.
He served as the lead animator for two of Belgrade’s top visual effects houses,
Helium and Zepter International, where he worked on spots. He is also an
advanced animation software instructor, training international clients in 3DS
Max and Maya.
Sean Curran also joins Rhinofx’s animation team. Curran has
worked on numerous features while at Industrial Light + Magic. Rich Shurtliff
will help oversee the strategic expansion of the company as a systems director.
Shurtliff was CTO of Curious Pictures and also worked with R/GA and Electronic
Rodrigo de la Parra is a designer and compositor from Mexico
City who graduated from New York’s School of Visual Arts. His short film Beginnings was featured in both the Metropolitan Area College
Computer Animation Festival and the Chilean International Short Film Festival.
Julie Mai will leverage her fluency in animation software,
working as an Inferno artist. She worked on several successful advertising
campaigns and HD broadcasts at Production I.G. and Sparx-fx, two of France’s
top post studios. Prior to that, she served as a project manager at Titus
Interactive, overseeing the creation of all of the graphics for Barbarian
Game’s marketing Website.
And Veronica Skogberg joins Rhinofx as a lighting technical
director. Before her move, she enjoyed a successful stint as a lighting and
texturing artist with Eyebeam and Curious Pictures.