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Autodesk to acquire Scaleform
February 17, 2011

SAN RAFAEL, CA — Autodesk (www.autodesk.com) has announced its intention to acquire Scaleform Corporation, a privately held user interface tools and middleware company, for approximately $36 million. Scaleform’s technology has been licensed in the development of more than 800 games across major hardware platforms, including PCs, Microsoft Xbox 360, Sony Playstation 3, Sony Playstation Portable (PSP), and Nintendo Wii. 

The company’s flagship product, Scaleform GFx, allows development teams to more quickly and easily author game UIs and interactive 3D experiences using popular design tools such as Adobe Flash and the Adobe Creative Suite. Scaleform GFx helps developers take advantage of the 3D hardware acceleration capabilities of modern systems to create cinematic quality menus, in-game heads up displays, animated textures, mini-games, and even mobile games and applications. 

“The Scaleform acquisition will further Autodesk’s ability to provide customers with more complete workflows to more rapidly develop immersive 3D and casual game experiences,” explains Marc Stevens, VP, games, Autodesk Media & Entertainment. “The Scaleform team will bring a wealth of expertise in creating highly optimized runtime solutions for PCs, consoles and mobile devices. We expect the integration of Scaleform to allow us to innovate faster and help further improve the game creation process for online, console, and mobile development.”

As part of the acquisition, Brendan Iribe, along with Scaleform’s CTO, Michael Antonov, and COO, Marc Bennett, will join the leadership team in Autodesk Media & Entertainment. Scaleform offices will remain in Greenbelt, MD.


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