Emmys: Rodeo FX honored for 'Game of Thrones' VFX
August 26, 2014

Emmys: Rodeo FX honored for 'Game of Thrones' VFX

MONTREAL — Rodeo FX received an Emmy Award for its visual effects contributions to HBO’s Game of Thrones. Acting as one of the main VFX vendors on the series, the Montreal-based company created a total of 150 visual effects shots for the fourth season.

A team of more than 100 artists, project managers and technicians worked for six months on the visual effects that earned the studio a statuette.

“This award confirms that Montreal is one of the top players in the visual effects industry,” notes Sébastien Moreau, president of Rodeo FX and
executive VFX supervisor on the show. According to Moreau, the strategic and economic measures that were put in place in the province of Québec over the past few years explain today’s success on the world stage. “The tax credits offered by the government represent a great incentive for producers to bring work here,” Moreau explains. “We also have specialized schools where students acquire a very thorough knowledge of visual effects. Some of our most talented and experienced artists come from Centre NAD and Cégep de Jonquière; these schools have developed a curriculum that really responds to the industry’s needs.”

Leading Rodeo’s team on Game of Thrones, VFX Supervisor Matthew Rouleau is the one who got his name engraved on the trophy.

“There was such a contagious desire to perform and deliver beyond-stunning visual effects,” Rouleau says. “The artists really put all their talent and their heart into the work. This is why we now have this amazing statuette decorating our office!”

Rodeo FX also recognized the exceptional work of HBO’s VFX supervisor Joe Bauer and VFX producer Steve Kullback, whose contributions resulted in a third Emmy Award in a row for the visual effects of Game of Thrones.

Rodeo FX’s contribution to the fourth season of Game of Thrones was considerable and spectacular. In addition to creating the city of Meereen, the largest and greatest of the three great city-states of Slaver's Bay, Rodeo FX was responsible for generating the massive CG army that attacks it; a memorable and striking scene. The Montreal studio also designed a series of grandiose CG environments, as well as created a zombie-horse, modeled and animated a cavalry of thousands of horsemen, simulated atmospheric effects, and contributed to numerous sequences of wolves.

“Although there can only be one name on the trophy, this prize is the result of an incredible team effort and a lot of people deserve to have their name on the award,” Moreau said. “Matthew did an amazing job leading the team, and he was surrounded by a great squad: producer Isabelle Langlois, executive producer Jordan Soles, project manager Annie Cliche and compositing supervisor Patrick David. These guys did an incredible job, and so did the entire Rodeo FX team.”