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MPC creates VFX for 'Monuments Men'

February 24, 2014
MPC creates VFX for 'Monuments Men'
LONDON — MPC (www.moving-picture.com) served as the lead VFX vendor on the new Sony Pictures film, The Monuments Men. The studio worked closely with director/actor George Clooney and production VFX supervisor Angus Bickerton to deliver 80 photoreal shots across nine scenes. VFX supervisor Arundi Asregadoo and VFX producer Stefan Drury led the team for MPC.

The brief was to keep the VFX as photoreal as possible, complementing the locations and sets captured by the film’s director of photography, Phedon Papamichael. The team at MPC began by conducting their own tour of Europe, capturing reference and photographic elements in order to recreate key buildings and environments for the movie. Extensive photogrammetry and round-shot photography was gathered to create a library of digital buildings used to populate wide vistas of several war-torn European towns.  
 
The town of Oradour-sur-Glane in France was a key inspiration for MPC’s work. Another key scene in the movie required the team to travel to the Santa Maria delle Grazie in Milan, the home of Leonardo da Vinci’s The Last Supper. The team photographed the historic church, then created a digital model of the building for their artists to destroy. recreating the damage from bombings in 1944. In Germany, they photographed Neuschwanstein Castle, and recreated it digitally to enhance the digital extension of the greenscreen set.


The landing of the Monuments Men at Omaha Beach, Normandy was one of MPC’s biggest challenges. The sequence required the transformation of Camber Sands in East Sussex, UK, into post D-Day landing beaches. In one challenging shot, the camera performs a full 180-degree pan across the beach to reveal a massive, sprawling AD-SEC camp over the sand dunes. A large set was built with nearly 100 real tents and appropriate paraphernalia. MPC was called on to make the location appear at least ten times bigger. The environment and digital matte painting teams spent more than four months modeling and populating this sprawling mobile army base.
 
MPC also built a number of CG vehicles to populate the beaches, including barrage balloons, trucks, cranes, landing craft, and period battleships. Several other scenes that take place at the camp, day and night, required the addition of CG tents and crowds of soldiers to add the necessary scale.