Dolby & SoundWorks launch audio podcast series
August 25, 2015

Dolby & SoundWorks launch audio podcast series

Post is excited to share The Dolby Institute and SoundWorks Collection's weekly audio podcast with post professionals. Each Tuesday, for the next 10 weeks, we will share the podcast, which will include conversations with sound artists working in the film, gaming, and television industry. Glenn Kiser, director of Dolby Institute at Dolby Laboratories, and Michael Coleman of Soundworks Collection, will speak with a different industry creative each week for one hour. The series will be available for free on Soundcloud, or via iTunes, and kicks off with Randy Thom of Skywalker Sound (pictured).

The following is a preliminary schedule of guests:

8/25 - Sound Design: Writing for Sound (Feat. Randy Thom) - Release date: Tuesday, August 25 -  Skywalker Sound’s Director of Sound Design discusses how writers and directors can use sound as a tool to help them tell their stories.  LINK

9/1 - Video Game Sound Design (Feat. Rob Krekel & Phillip Kovats of Naughty Dog Studios)—Release date: Tuesday, September 1

Game soundtracks are no longer about the beeps and bloops of our childhood past. Explore the sound design from Naughty Dog Studios, one of the most advanced video game production houses in the world. Playing video games isn’t just about what you see on the screen, it’s about what you hear around you…and in the surrounds.

9/8 - Creative Sound for Documentaries (Feat. Coll Anderson)—Release date: Tuesday, September 8

Creative sound design for documentaries is often not the first thing that people think about—in this episode sound designer/mixer Coll Anderson discusses the role that creative postproduction sound can serve in telling non-narrative stories.

9/15 - The Art of Sound Mixing (Feat. Anna Behlmer)—Release date: Tuesday, September 15

The final stage of any collaborative process requires a delicate balance between artistry and curation. The sound mixer works closely with the Director to make sure that every sound is in its right place and that the story is always front and center. This episode gives audiences a peek into the final stage of sound production and also an education of how sound works and is delivered onto their screens.

9/22 - Dialog Editing & ADR (Feat. Gwen Whittle Yates)—Release date: Tuesday, September 22

Editing dialog and working with the original recordings from set is one of the most under-appreciated arts in cinema sound. Two time Academy Award nominee Gwen Whittle Yates discusses with us all the work and art that goes into making the dialog in movies and tv sound good.

9/29 - Sound for Television (Feat. Dan Colman)—Release date: Tuesday, September 29

In this episode we talk with Dan Colman, Emmy award-winning sound designer of Battlestar Gallactica and Marvel’s Agents of SHIELD about his experience producing amazing sound on a budget for television.

More topics will be posted in the weeks to come.