Technicolor grows animation & games team
July 28, 2015

Technicolor grows animation & games team

HOLLYWOOD — Technicolor (www.technicolor.com) has expanded its animation and games division with the appointment of Sean Mullen as creative director and David Kern as games technical director. Mullen and Kern will both be based at Technicolor’s animation studio in Bangalore, India. In addition, Owen Hurley, the studio’s previous creative director, has assumed a larger role in creative management and execution as executive director of creative, based at the company’s Hollywood headquarters.
 
Technicolor Animation and Games has additional studios in Bangalore, India and Paris, France. It’s dedicated to creating high-quality CGI animation for motion pictures, television, direct-to-home and video games. 


Mullen

Mullen joins Technicolor from Disney Interactive where, for the past two years, he has worked as marketing animation lead on the Disney Infinity game franchise, overseeing animation and developing story. Previously, Mullen has worked in various feature film posts in both animation and story with India’s Prana Studios, Sony Pictures Animation, and Sony Pictures Imageworks.
 
Kern joins Technicolor from Nobodinos llc, a company he founded in 2012, which produced the mobile and Facebook game Bottom Feeders. Previously, he worked in various technical and creative capacities with Zipper Interactive, Inc. (Sony Computer Entertainment), where he spent 17 years working on game titles that include Unit 13, MAG, SOCOM, Crimson Skies, Mechwarrior3, TopGun, Recoil and Deathdrome.