DALLAS — Already Been Chewed (ABC) recently used Maxon’s Cinema 4D to create broadcast design packages for the Dew Tour, including those featured during the tour’s stop in Long Beach, CA, this month. The series airs on NBC and features many of the world’s top skateboarders, snowboarders and skiers.
ABC was first approached to design 3D course previews for the Summer 2016 tour stop in Long Beach. The video played full screen while announcers described the course dimensions. The studio was again contacted by the Dew Tour to create detailed and high-impact content for the Winter 2016/2017 tour bumpers.
DEW TOUR SNOW COURSE PREVIEW from
“We created a full scene with snow, trees and mountains that we could show up close and get the necessary details for creating an animated version of the Dew Tour logo smashing down from the sky,” says Barton Damer, who founced Already Been Chewed in 2010.
Maxon’s Cinema 4D was used for the design and all of the animation of the 3D bumpers and course previews. The workflow also included 3D-Coat for digital sculpting, After Effects for final compositing and Octane for rendering out of Cinema 4D.
“Our studio is solely based on a Cinema 4D workflow,” notes Damer. “As designers, we feel that we can get high impact results efficiently because of how Cinema 4D integrates so well with the Adobe suite that we also rely on.”
ABC used Cinema 4D to update animated 3D course previews for the Dew Tour stop in Long Beach from June 15th through 18th. The previews included explanations and highlights of five different courses.
"The renders for this project are quite heavy, but with Cinema 4D’s third-party renderer, Octane, we’re able to have our own GPU mini-render farm and render out the large scenes in-house to deliver on time,” says Damer.
The studio is also in the process of delivering the summer Dew Tour with its very first 360 video/VR renders of the course previews.
“Fans will be able to experience the summer Dew Tour up close and personal as the camera travels around each of the five 3D courses and be able to look all around, interact and see the specs for each ramp to get an idea of how big things are on Facebook, Vimeo, or YouTube using 360 video. We are using Cinema 4D and the Maxon CV-VR Cam plug-in for rendering virtual reality (VR) content to create the preview experience. Maxon has made it super easy for motion graphics artists to enter the VR space and we’re excited to offer this capability to our clients!”