LAS VEGAS — At the Autodesk University Conference in Las Vegas, Nvidia introduced the Quadro RTX 4000 graphics card, the company’s first midrange professional GPU, powered by the company’s Turing architecture and RTX platform. The Quadro RTX 4000 puts realtime ray tracing within reach of a wider range of developers, designers and artists worldwide.
Professionals from the manufacturing, architecture, engineering and media creation industries witnessed a seismic shift in computer graphics with the launch of Turing in August. The field’s greatest leap since the invention of the CUDA GPU in 2006, Turing features new RT Cores to accelerate ray tracing and next-gen Tensor Cores for AI inferencing which, together for the first time, make realtime ray tracing possible.
The Quadro RTX 4000 features a power-efficient, single-slot design that fits in variety of workstation chassis. Other benefits include 8GB of ultra-fast GDDR6 graphics memory technology that provides over 40 percent more memory bandwidth than the previous generation Quadro P4000; 36 RT Cores that enable realtime ray tracing of objects and environments with physically accurate shadows, reflections, refractions and global illumination; and 288 Turing Tensor Cores for 57 teraflops of deep learning performance. Video encode and decode engines accelerate video creation and playback for multiple video streams with resolutions up to 8K.
The Quadro RTX 4000 will be available starting December on nvidia.com and from leading workstation manufacturers, including Dell, HPI and Lenovo, and authorized distribution partners, including PNY Technologies in North America and Europe, ELSA/Ryoyo in Japan, and Leadtek and Ingram in Asia Pacific. Developers can access the powerful new capabilities of Nvidia RTX through OptiX, DXR and Vulkan APIs. Estimated street price for the Quadro RTX 4000 is $900.