Animation

  • Continuous Calibration saves time, improves mocap accuracy
    Animation
    Continuous Calibration saves time, improves mocap accuracy

    SANTA ROSA, CA — At SIGGRAPH 2015 in Los Angeles this week, Motion Analysis Corporation (www.motionanalysis.com) is demonstrating its new motion capture system calibration software, which it calls Con ...

    August 11, 2015

  • Shotgun debuts new review & pipeline features
    Animation
    Shotgun debuts new review & pipeline features

    LOS ANGELES — At the SIGGRAPH conference in Los Angeles, Shotgun Software (www.shotgunsoftware.com) introduced a new set of features and updates that will make it easier for teams to review, share and ...

    August 11, 2015

  • Khronos expands scope of 3D open standards ecosystem
    Animation
    Khronos expands scope of 3D open standards ecosystem

    LOS ANGELES — The Khronos Group (www.khronos.org), an open consortium of hardware and software companies, has significantly expanded the scope and momentum for its family of open standard 3D graphics ...

    August 10, 2015

  • TechViz & Christie pair up at SIGGRAPH 2015
    Animation
    TechViz & Christie pair up at SIGGRAPH 2015

    PARIS – TechViz, a provider of immersive 3D virtual prototyping software solutions, is presenting its latest immersive visualization solutions at SIGGRAPH 2015 in Los Angeles.

    August 10, 2015

  • Maxon debuts Cinema 4D R17
    Animation
    Maxon debuts Cinema 4D R17

    FRIEDRICHSDORF, GERMANY – Maxon has announced Cinema 4D Release 17 (R17), a milestone release of its cornerstone 3D animation, graphics, VFX, visualization, and rendering software.

    August 10, 2015

  • Virtual Reality company MatterVR launches
    Animation
    Virtual Reality company MatterVR launches

    LOS ANGELES – In response to the scarcity of narrative storytelling in the emerging virtual reality (VR) space, previsualization pioneer Daniel Gregoire and seasoned producer Steve Holtzman announce t ...

    August 10, 2015

  • Crytek & Basemark working on VR benchmark
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    Crytek & Basemark working on VR benchmark

    HELSINKI,FINLAND/FRANKFURT AM MAIN,GERMANY — Basemark and Crytek have forged a new partnership to help create a definitive PC system test for virtual reality gaming.

    August 10, 2015

  • IKinema developing 'natural language' animation interface
    Animation
    IKinema developing 'natural language' animation interface

    GUILDFORD, UK — IKinema (www.ikinema.com), a developer of realtime inverse kinematics technology, announced at SIGGRAPH a brand new concept in animation that will enable anyone to create animation usi ...

    August 10, 2015

  • Thinkbox previews on-demand, per-minute licensing option
    Animation
    Thinkbox previews on-demand, per-minute licensing option

    LOS ANGELES — At the 2015 SIGGRAPH Conference, Thinkbox Software (www.thinkboxsoftware.com) is showcasing advancements to Deadline, its scalable, high-volume compute management solution. Deadline enab ...

    August 10, 2015

  • SIGGRAPH: Q&A with conference chair Marc Barr
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    SIGGRAPH: Q&A with conference chair Marc Barr

    LOS ANGELES — SIGGRAPH is taking place this week at the Los Angeles Convention Center. Here, Karen Moltenbrey — Chief Editor of Post ’s sister publication CGW — chats with Marc Barr, the 2015 SIGGRAPH ...

    August 10, 2015

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