SIGGRAPH

  • SIGGRAPH 2017 to screen NYT's VR short
    SIGGRAPH
    SIGGRAPH 2017 to screen NYT's VR short

    CHICAGO — SIGGRAPH 2017, the annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques, will host a special VR presentation and film screeni ...

    June 22, 2017

  • SIGGRAPH announces VR Village highlights
    SIGGRAPH
    SIGGRAPH announces VR Village highlights

    LOS ANGELES — SIGGRAPH 2017 will host a highly diverse array of new Virtual Reality (VR) and Augmented Reality (AR) projects from around the world during its upcoming annual conference, set to take pl ...

    June 8, 2017

  • Pipeline Awards now accepting entries
    SIGGRAPH
    Pipeline Awards now accepting entries

    LOS ANGELES — Shotgun Software (https://shotgunsoftware.com) is now accepting entries for its annual Pipeline Awards. In its fourth year, the Pipeline Awards honor outstanding tools and individuals th ...

    May 10, 2017

  • Mikki Rose to chair SIGGRAPH 2019 in LA
    SIGGRAPH
    Mikki Rose to chair SIGGRAPH 2019 in LA

    CHICAGO – ACM SIGGRAPH has announced the selection of Mikki Rose, fur technical director at Blue Sky Studios, as the SIGGRAPH 2019 conference chair. Rose, who chaired the production sessions during SI ...

    January 26, 2017

  • SIGGRAPH 2017 seeks submissions
    SIGGRAPH
    SIGGRAPH 2017 seeks submissions

    CHICAGO — SIGGRAPH 2017 has opened its call for submissions, inviting scholars, innovators, and creative practitioners within the computer graphics field to showcase their expertise technical and crea ...

    December 22, 2016

  • SIGGRAPH 2016 attracts more than 14K attendees
    SIGGRAPH
    SIGGRAPH 2016 attracts more than 14K attendees

    ANAHEIM, CA — SIGGRAPH 2016 showcased the latest in computer graphics and interactive techniques this week. The 43rd annual event had strong attendance from around the world, hosting over 14,000 atten ...

    July 29, 2016

  • Massive releases 3DS Max-based crowd simulation tool
    SIGGRAPH
    Massive releases 3DS Max-based crowd simulation tool

    ANAHEIM, CA — At SIGGRAPH 2016, Massive (www.massivesoftware.com) released Massive for Max, which seamlessly integrates the crowd simulation software into Autodesk’s 3DS Max. Massive features characte ...

    July 27, 2016

  • AMD debuts new graphics technologies at SIGGRAPH
    SIGGRAPH
    AMD debuts new graphics technologies at SIGGRAPH

    ANAHEIM, CA — AMD (www.amd.com) made a number of announcements at the SIGGRAPH show taking place in Anaheim. The new Radeon Pro WX Series of professional graphics cards harness the Polaris architectur ...

    July 27, 2016

  • Autodesk upgrades game-developer tools
    SIGGRAPH
    Autodesk upgrades game-developer tools

    SAN FRANCISCO — At SIGGRAPH 2016 in Anaheim, Autodesk (www.autodesk.com) unveiled the latest version of its 3D animation and modeling software for indie game developers — Maya LT 2017 — as well as Sti ...

    July 26, 2016

  • Autodesk makes Arnold default renderer for Maya
    SIGGRAPH
    Autodesk makes Arnold default renderer for Maya

    SAN FRANCISCO — At the SIGGRAPH conference in Anaheim, CA, Autodesk (www.autodesk.com) is showing the latest design animation solutions for Maya 2017. Maya 2017 features integrated rendering with Arno ...

    July 26, 2016

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