Visual Effects

  • Nvidia introduces DesignWorks VR
    Visual Effects
    Nvidia introduces DesignWorks VR

    LOS ANGELES — At the SIGGRAPH Conference in Los Angeles, Nvidia introduced DesignWorks VR, a GPU-accelerated toolset that enables headset and application developers to push the limits of photorealism ...

    August 11, 2015

  • Luxion plug-ins extend support to Maya & Cinema 4D
    Visual Effects
    Luxion plug-ins extend support to Maya & Cinema 4D

    TUSTIN, CA — Luxion, the developer of advanced rendering and lighting technology and the maker of KeyShot, a realtime ray tracing and global illumination program, is at SIGGRAPH in LA this week, demon ...

    August 11, 2015

  • Continuous Calibration saves time, improves mocap accuracy
    Visual Effects
    Continuous Calibration saves time, improves mocap accuracy

    SANTA ROSA, CA — At SIGGRAPH 2015 in Los Angeles this week, Motion Analysis Corporation (www.motionanalysis.com) is demonstrating its new motion capture system calibration software, which it calls Con ...

    August 11, 2015

  • Shotgun debuts new review & pipeline features
    Visual Effects
    Shotgun debuts new review & pipeline features

    LOS ANGELES — At the SIGGRAPH conference in Los Angeles, Shotgun Software (www.shotgunsoftware.com) introduced a new set of features and updates that will make it easier for teams to review, share and ...

    August 11, 2015

  • Khronos expands scope of 3D open standards ecosystem
    Visual Effects
    Khronos expands scope of 3D open standards ecosystem

    LOS ANGELES — The Khronos Group (www.khronos.org), an open consortium of hardware and software companies, has significantly expanded the scope and momentum for its family of open standard 3D graphics ...

    August 10, 2015

  • Maxon debuts Cinema 4D R17
    Visual Effects
    Maxon debuts Cinema 4D R17

    FRIEDRICHSDORF, GERMANY – Maxon has announced Cinema 4D Release 17 (R17), a milestone release of its cornerstone 3D animation, graphics, VFX, visualization, and rendering software.

    August 10, 2015

  • Virtual Reality company MatterVR launches
    Visual Effects
    Virtual Reality company MatterVR launches

    LOS ANGELES – In response to the scarcity of narrative storytelling in the emerging virtual reality (VR) space, previsualization pioneer Daniel Gregoire and seasoned producer Steve Holtzman announce t ...

    August 10, 2015

  • IKinema developing 'natural language' animation interface
    Visual Effects
    IKinema developing 'natural language' animation interface

    GUILDFORD, UK — IKinema (www.ikinema.com), a developer of realtime inverse kinematics technology, announced at SIGGRAPH a brand new concept in animation that will enable anyone to create animation usi ...

    August 10, 2015

  • Thinkbox previews on-demand, per-minute licensing option
    Visual Effects
    Thinkbox previews on-demand, per-minute licensing option

    LOS ANGELES — At the 2015 SIGGRAPH Conference, Thinkbox Software (www.thinkboxsoftware.com) is showcasing advancements to Deadline, its scalable, high-volume compute management solution. Deadline enab ...

    August 10, 2015

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