About the author

Jennifer Walden

Author Articles

  • VR Game Sound: 'Dead Secret'
    VR Game Sound: 'Dead Secret'

    You’re a detective checking out a creepy farmhouse that’s the scene of the owner’s murder. You search for clues by exploring different rooms, and while nothing ‘jumps’ out to scare you, this overwhelm ...

    March 21, 2016

  • Sound Editing: 'Star Wars: The Force Awakens'
    Sound Editing: 'Star Wars: The Force Awakens'

    With nearly 40 years of cinema history, a die-hard diverse fan base that spans both time and globe, countless spin-offs, spoofs and robust merchandising that was set to generate $3 billion in sales in ...

    January 19, 2016

  • Audio: 'Ash vs Evil Dead'
    Audio: 'Ash vs Evil Dead'

    BURBANK, CA — Award-winning Foley mixer John Sanacore has worked on hundreds of projects, from Oscar-winning films that include Zero Dark Thirty, The Hurt Locker and Birdman, to Emmy-winning series li ...

    December 1, 2015

  • Audio: 'Crimson Peak'
    Audio: 'Crimson Peak'

    Over the course of his career, sound designer Randy Thom, at Skywalker Sound in Marin County, CA (www.skysound.com), says he’s been lucky to work with a few directors who really respect sound as a col ...

    October 16, 2015

  • Dolby Audio: Offering a new sound experience for mobile games
    Dolby Audio: Offering a new sound experience for mobile games

    Most new Android devices are already equipped with Dolby Audio (www.dolby.com) (supporting Dolby Digital Plus), and Android game developers can take advantage of those built-in Dolby audio-processing ...

    May 6, 2015

  • Audio: Nick.com's 'Welcome to the Wayne'
    Audio: Nick.com's 'Welcome to the Wayne'

    Each four-minute episode of Nick.com’s Welcome to the Wayne (www.nick.com/welcome-to-the-wayne), with its rapid-fire jokes, action, and plot-points, seems to cover as much ground as a half-hour episod ...

    April 7, 2015

  • Audio For Mobile Games
    Audio For Mobile Games

    On the train platform on your commute home from work, on the plane before take-off, at your nephew’s middle school winter recital, and even in the bathroom — yeah, I went there and you know you have t ...

    March 9, 2015

  • Audio For Games
    Audio For Games

    Building an interesting combat soundtrack is tricky because typically the gameplay is repetitious. There’s a lot of bang-bang-bang happening (or clang-clang-clang, depending on the era of the storylin ...

    March 6, 2014

  • Audio: Mixing Web Series
    Audio: Mixing Web Series

    There are so many variables in mixing a Web series. It’s not an easy job. There are no set guidelines for levels. There are no set guidelines for encoding the audio — something the mixer has no contro ...

    July 8, 2013

  • Audio for TV Series
    Audio for TV Series

    We are a creative bunch, and the reality of our work is tight deadlines. The trick is to keep a balance between working quickly but carefully without sacrificing creativity. So how do we do that?  ...

    April 18, 2013

Go to page 1 2   Next