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April 2016

Oliver Zeller

OIiver Zeller is a Partner/Creative Director at adNAU - New York.
Authored Articles
Review: Autodesk Entertainment Creation Suite Ultimate 2015
Published: December 9, 2014

The release of Autodesk Entertainment Creation Suite Ultimate 2015 marks the swan song for Softimage. It remains a superlative combination of efficiency, smart design, tight integration and tools ahead of their time. It was the first to natively incorporate the Mental Ray renderer, region-based interactive rendering, nonlinear animation editing, dissimilar attribute transfers, integrated compositing, and the multi-threaded visual programming interface ICE. Yet its downfall was perhaps inevitable. User attrition during the extended development of Softimage XSI from its earlier incarnation proved insurmountable. Maya, with its bevy of features, powerful scripting and under-the-hood accessibility, had entrenched itself in film and education.
Review: Autodesk Entertainment Creation Suite: Ultimate 2013
Published: November 9, 2012

Since their 2006 and 2008 acquisitions of Maya and Softimage, Autodesk has been in a unique position to link and hybridize the fragmented ecosystem of 3D digital content creation software.
Review: Autodesk 3DS Max Entertainment Creation Suite 2012
Published: July 15, 2011

3DS Max 2012 has received an injection of Nitrous. An apt name for the new, accelerated viewport graphics core. Combined with optimizations from improved start-up time to a more responsive scene explorer, 3DS Max is once again a pleasure to use.
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