RocketComp, new plug-in for Maya
July 14, 2015

RocketComp, new plug-in for Maya

HALIFAX, NS, CANADA — Dover Studios co-founder Andrew Hazelden has released a new Maya plug-in called RocketComp, which quickly connects Maya to 10 of today’s popular desktop compositing applications. According to Hazelden, one click connects your entire Maya scene, which is analyzed and a new compositing project file is created containing all of your rendered footage.

The new compositing project contains references to all of the rendered images generated by your Maya scene, along with additional details like the sequence duration, resolution of the imagery, active image planes, render layer names, and render layer transfer modes.

RocketComp is compatible with such popular composting tools as The Foundry Nuke and NukeX, Blackmagic Design Fusion, Adobe After Effects, Adobe Photoshop, Adobe Premiere Pro, Adobe Illustrator, Krita, Gimp, and HitFilm Pro.

RocketComp works with Maya 2012 to 2016 and runs on Windows, Mac OS X 10.9 Mavericks, Mac OS X 10.10 Yosemite, and Linux 64-Bit systems. It will also recognize media rendered in Maya using: Arnold, Maxwell Render, Mental Ray, PlayblastVR, and the Maya Software renderer.

Since RocketComp supports scenes with multiple cameras it can handle the complexity of both stereoscopic, and virtual reality compositing workflows with ease. RocketComp version 1.0 is now available for $249 USD and includes a cross-platform license. For more information, visit the product page at http://www.andrewhazelden.com/blog/downloads/rocketcomp-for-maya/