Vicon partners with Manus VR to add finger tracking
August 1, 2017

Vicon partners with Manus VR to add finger tracking

LOS ANGELES — Vicon (www.vicon.com) is collaborating with Manus VR, a developer of virtual reality gloves, to give customers the ability to incorporate the Manus VR Glove into their production pipelines – providing full-finger tracking while also unlocking features such as haptic feedback to deliver the sensation of touch to virtual environments and creating more immersive, engaging and personalized experiences. 

Tracking the movements of all five fingers has often been problematic, especially on low camera count systems, as markers frequently become blocked by one another. As a result, animators usually create the gestures in postproduction, often a time-consuming process disjointed from the actor’s initial motion capture session. Merging full body tracking data with precise hand analysis brings new ways of expressing creativity in animation design, adds an extra layer of realism to productions and vastly simplifies the production workflow. 

For those deploying virtual reality environments, the hand and finger movements are invaluable, as they allow users to interact with their surroundings and one another in a natural way, removing the need for controllers. This is especially beneficial to the engineering market, which often uses VR for prototyping and training, relying on hand movements to inform tasks such as assembly and factory planning. The sports science industry will also reap benefits from this collaboration, where detailed tracking will help performance enhancement in sports such as basketball and golf.