SAN FRANCISCO — Autodesk (www.autodesk.com) has introduced Flame 2021.2, which brings compositors, colorists and finishing editors greater creative flexibility, performance and integrated finishing refinements. The update builds on previous releases of AI-powered sky, human body, head and face part extraction, with a new object-based keyer that identifies and provides a matte for the most obvious object in a bounding box. The update also adds significant speed and ergonomic improvements within Flame’s Effects environment, a new in-context node search tool and media format updates.
Flame’s Salient keyer uses object recognition machine learning technology to identify and provide a matte for the most obvious or ‘salient’ object in a bounding box. The bounding box can be animated, and reframing will produce high-quality results for objects that can be recognized.
This release enhances the speed of interaction for navigating and scrubbing larger, more complex timelines. Additionally, machine learning models now load on-demand, caching is improved and storyboard thumbnail generation is optimized. A new single vs. dual panel UI layout is also now available, displaying all the tools at the artists’ disposal.
A fast-access search tool has been added to allow users to easily add nodes in the Batch, BFX, and Action Schematics, as well as in the Image node and Gmask Tracer tools. This allows Flame artists to quickly search through all addable nodes and intuitively attach them to schematics. This search allows artists to add regular nodes in Batch, Action, OFX plug-ins and Matchboxes. Additional community-generated Matchbox tools will also appear in the list. A new preference panel for search allows artists to control which nodes they see and which they don’t based on a favoriting, tagging and hiding system.
Arri, Red, Codex X2X HDE, Pixspan and Sony XAVC formats have all been updated with this release. Additionally, content created in Flame family products can now be exported in the Portable Network Graphics (PNG) format.