Zoic provides VFX for Peacock's <I>The Miniature Wife</I>
April 28, 2026

Zoic provides VFX for Peacock's The Miniature Wife

VANCOUVER - Visual effects studio Zoic (https://www.zoicstudios.com) completed work on more than 500 shots across all 10 episodes of Peacock's upcoming series The Miniature Wife. The show is based on the short story by Manuel Gonzales and examines the power imbalances between spouses after a technological accident induces the ultimate relationship crisis. As one partner adjusts to life at miniature size, the relationship is forced into unfamiliar territory. Series regulars include Elizabeth Banks, Matthew Macfadyen, O-T Fagbenle, Zoe Lister-Jones, Sian Clifford and Sofia Rosinsky. 
  
Zoic worked on 563 shots for the show, with effects carrying through to each episode. At the center of the production is a dual-scale world that required coordination between production and visual effects from the earliest stages. Camera perspective, lensing, lighting and spatial relationships all had to align so that interactions between characters at different scales would feel grounded and consistent.



“The challenge wasn’t a single moment,” explains Dan Weir, VFX supervisor at Zoic Studios. “The established visual language that communicated Lindy’s miniature world and the interactions with the full-sized world had to be consistent across the entire series.”

Highlights include Elizabeth Banks' character being swept away by water, climbing a vertical surface using suction cups and reacting to failed experimental tests involving exploding corn. Additional shots show Matthew Macfadyen interacting with Banks’ miniature character.



“For the key sequences, we were involved early in shaping what those moments could be,” Weir recalls. “There wasn’t a reference point. We had to build it from the ground up.”

As the series progresses, the scope of the work expands to include more complex transformation sequences and a large-scale laboratory destruction rendered entirely in CG. The sequence layers debris, fire, smoke and structural simulation to achieve a fully controlled cinematic result.

Zoic was one of the final three visual effects vendors on the project, taking on increased scope as production progressed. The team worked across multiple episodes concurrently, with a peak crew spanning compositing, lighting, and dynamics artists contributing to both visible and invisible effects. Beyond the larger sequences, their work also extends to subtle adjustments that support continuity throughout the show. Environmental changes, cleanup and integration work ensure that the world remains consistent from scene to scene.



“What makes something like this work is consistency,” Weir adds. “You’re asking the audience to accept a premise and then never question it.”