MONTREAL — Visual effects and animation company Dneg (www.dneg.com) has appointed digital technology innovator and realtime workflow expert Roy C. Anthony as global head of research. His primary focus will be on emerging technologies, driving innovation within the domains of realtime technology and the use of artificial intelligence (AI) to enhance the artist experience across visual effects and animation.
As a former Conference Chair of SIGGRAPH (2018), Anthony will also continue to develop and nurture close relationships with the communities of SIGGRAPH, the Visual Effects Society, and other industry organizations and third-party companies focusing on realtime technology and AI. Anthony spent 13 years as a senior solutions architect in the research & innovation division at Christie Digital Systems. Most recently, he was vice president of creative development and operations at Ventuz Technology. Anthony holds patents in stereoscopy, VR/AR display systems and calibration. He is a co-author of three academic publications on high frame-rate film.
“I’m delighted to have Roy join our talented team here at Dneg,” says Dneg global CTO Paul Salvini. “His expertise in realtime technology and his passion for the art and science of filmmaking will help us to design and develop new tools and workflows that will fundamentally shape our industry. I am extremely excited about what we are building at Dneg and the positive impact that it will have on our artists and how they create. Roy will provide us with the additional reach we need as we continue to grow our research and development teams to push the boundaries of what’s possible for our clients.”