SIGGRAPH

  • Mikki Rose to chair SIGGRAPH 2019 in LA
    SIGGRAPH
    Mikki Rose to chair SIGGRAPH 2019 in LA

    CHICAGO – ACM SIGGRAPH has announced the selection of Mikki Rose, fur technical director at Blue Sky Studios, as the SIGGRAPH 2019 conference chair. Rose, who chaired the production sessions during SI ...

    January 26, 2017

  • SIGGRAPH 2017 seeks submissions
    SIGGRAPH
    SIGGRAPH 2017 seeks submissions

    CHICAGO — SIGGRAPH 2017 has opened its call for submissions, inviting scholars, innovators, and creative practitioners within the computer graphics field to showcase their expertise technical and crea ...

    December 22, 2016

  • SIGGRAPH 2016 attracts more than 14K attendees
    SIGGRAPH
    SIGGRAPH 2016 attracts more than 14K attendees

    ANAHEIM, CA — SIGGRAPH 2016 showcased the latest in computer graphics and interactive techniques this week. The 43rd annual event had strong attendance from around the world, hosting over 14,000 atten ...

    July 29, 2016

  • Massive releases 3DS Max-based crowd simulation tool
    SIGGRAPH
    Massive releases 3DS Max-based crowd simulation tool

    ANAHEIM, CA — At SIGGRAPH 2016, Massive (www.massivesoftware.com) released Massive for Max, which seamlessly integrates the crowd simulation software into Autodesk’s 3DS Max. Massive features characte ...

    July 27, 2016

  • AMD debuts new graphics technologies at SIGGRAPH
    SIGGRAPH
    AMD debuts new graphics technologies at SIGGRAPH

    ANAHEIM, CA — AMD (www.amd.com) made a number of announcements at the SIGGRAPH show taking place in Anaheim. The new Radeon Pro WX Series of professional graphics cards harness the Polaris architectur ...

    July 27, 2016

  • Autodesk upgrades game-developer tools
    SIGGRAPH
    Autodesk upgrades game-developer tools

    SAN FRANCISCO — At SIGGRAPH 2016 in Anaheim, Autodesk (www.autodesk.com) unveiled the latest version of its 3D animation and modeling software for indie game developers — Maya LT 2017 — as well as Sti ...

    July 26, 2016

  • Autodesk makes Arnold default renderer for Maya
    SIGGRAPH
    Autodesk makes Arnold default renderer for Maya

    SAN FRANCISCO — At the SIGGRAPH conference in Anaheim, CA, Autodesk (www.autodesk.com) is showing the latest design animation solutions for Maya 2017. Maya 2017 features integrated rendering with Arno ...

    July 26, 2016

  • The Foundry launches Katana 2.5 for Windows
    SIGGRAPH
    The Foundry launches Katana 2.5 for Windows

    LONDON — The Foundry (www.thefoundry.co.uk) has launched the latest update to its professional look development and lighting tool. Responding to customer demand, Katana 2.5 will offer support for Wind ...

    July 26, 2016

  • Shotgun debuts V.7.0 of review & approval solution
    SIGGRAPH
    Shotgun debuts V.7.0 of review & approval solution

    LOS ANGELES — Shotgun Software (www.shotgunsoftware.com), developer of the cloud-based review and production tracking software, has announced Shotgun 7.0 at SIGGRAPH this week. Shotgun is focused on s ...

    July 26, 2016

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