Autodesk showcases Flame and 3D animation software
April 24, 2017

Autodesk showcases Flame and 3D animation software

LAS VEGAS, NV – At NAB 2017, Autodesk ( is showcasing the newest versions of its solutions for media and entertainment. Each update contains enhancements that simplify the creative process, streamline artist collaboration and equip users for the future of content creation.

New releases include: Autodesk Flame Family 2018 update 1 for VFX, the Arnold 5.0 renderer, Maya 2017 update 3 for 3D animation, performance updates for Shotgun production tracking and review software, and 3ds Max 2018 software for 3D modeling.

Autodesk Flame 2018 update 1 includes new action and batch paint improvements, such as 16-bit floating point (FP) depth support, scene detect and conform enhancements.

Autodesk Maya 2017 update 3 includes enhancements to character creation tools such as interactive grooming with XGen, an all-new UV workflow, and updates to the motion graphics toolset that includes a live link with Adobe After Effects and more.

Arnold 5.0 delivers several significant updates, including better sampling, new standard surface, standard hair and standard volume shaders, Open Shading Language (OSL) support, light path expressions, refactored shading API and a VR camera.

Shotgun updates accelerate multi-region performance and make media uploads and downloads faster regardless of location.

Autodesk 3ds Max 2018 offers Arnold 5.0 rendering via a new MAXtoA 1.0 plug-in, customizable workspaces, smart asset creation tools, Bézier motion path animation, and a cloud-based large model viewer (LMV) that integrates with Autodesk Forge.

Flame Family 2018 update 1, Maya 2017 update 3 and 3ds Max 2018 are all available now via Autodesk e-stores and Autodesk resellers. Arnold 5.0 and Shotgun are both available via their respective websites.

Autodesk offerings can be found in the company’s partner booths at NAB: Dell (SL6210), Google (SU218), Oracle (SU2202) and Quantum (SL5810). 

Image courtesy Johan Rimer.